Currently working on




Layouts, Text and Style
Researching and testing out the fonts and logos. They are not just supposed to look good, but be reuseable and be readable. While good software functions well, having a good look will also make it feel nicer.
It is also astounishing how much work artists and designers put into making fonts and how many developers in the world apply them.

Showcase
BrushForger - ParallaxPainter
The ultlimate tool for drawing parallax effects into a scene. The ParallaxPainter is a fast way to let developers draw and preview parallax effects as Prefabs.
BrushForger - PrefabPainter
As a standard, prefabs are drawn with a brush from a palette. Except with this asset it is also customizable, editable and even scriptable.
BrushForger - Base
The base system and UI to create and manage brushes in Unity. Get free access to a customizable and extendable system, designed for professional developers.
Background Manager 2D
Manage your 2D backgrounds with awesome parallax effects. Manage all layer comfortable at once and preview the resulting scene in any possible positition.

Partners & Platforms
Transparency should be more than a marketing tool!
Publicly available work can be found here:
Bloody Layne
Bloody Layne is a 2D action game, where you play as the aspiring vampire Layne. Experience fast-paced combat, challenging skill choices and long boss fights. With it's fully voiced story, Bloody Layne let's the player decide, which levels will play out in the epilogue.
Currently a reworked version of Bloody Layne is under development.
Official Roll20 Partner
From long roleplaying experience, creating role playing games and managing game system has been great fun.
Visit the roll20 marketplace to see token art, created for dedicated roleplayers.
Open Dev Twitch Streams
Enjoy live streams of planning, programming and testing phases. Feel free to ask questions or just say hello.
Unity Asset Store
CodeRedCat Unity Assets help developers to build their games faster and speed up their development process.
The ideas for assets came during game developing sessions and now the CodeRedCat assets range from graphical assets to fully coded editor tools.