CodeRedCat
Innovative tools for creating immersive gaming experiences and assets.
Master Expertise
Independent and under Top-Developers
Projects
Transparency is a core value at CodeRedCat. That's why project will always preferably open source.
CodeRedCat works on a number of projects. Some projects are still managed under the pseudonym "John Schneddi".
Publicly available projects can be found here:
Bloody Layne
Bloody Layne is a 2D action game, where you play as the aspiring vampire Layne. Experience fast-paced combat, interesting skill choices and challenging boss fights. With it's fully voiced story, Bloody Layne holds back some big surprises until the very end and let's the player decide, which levels will play out in the epilogue.
Started as a university project, Bloody Layne saw its original release in 2021. Currently a reworked version of Bloody Layne is under development.
Open Source GitLab Repository
At CodeRedCode openness and transparency are practiced at a high level. To exchange opinions with other developers and keep quality standards, projects are publicly accessible on GitLab.
Read the code in full detail and see how projects develop over the future!
Follow the projects for future updates or in depth analysis!
Official Roll20 Partner
From long term roleplaying experience as a dungeon master, creating games and managing game system is like a 2nd nature at CodeRedCat.
Visit the roll20 marketplace for John Schneddi, to see token art, created for dedicated Roleplayers.
Open Dev Twitch Streams
Follow the John Schneddi twitch stream for in depth developer analysis streams. Enjoy live streams of planning, programming and testing phases. Feel free to ask questions or just chat casually.
Former tech teams
A short summery of former employers and their projects.
RipsTech (now sonarsource)
Development of an internal website. Work on the database and internal code cleanup. Integration of test cases and a custom logger. The project was a great success, "well done" and "pleasing" the devs!
Fraunhofer IPT
Provided a collision detection system for industrial machinery. The collision would be detected in advance of starting the machine up. The software featured a modular design and server/client communication.
A VR E-Learning platform, as a vision for the metaverse. Work on a clean code base with a teamwork focused concept. Further integration of multiplayer framework into the software and the CI/CD Pipeline.